LORDS of the FALLEN
- Thread starter noman
- Start date
13 October 2023
Very keen for this. Looks like our 1st proper next gen soulslike.
So much Soul Reaver vibes, I am getting this game for that alone. Hopefully somehow I can customize my character to look like Raziel
Think I might just give this a go now as wellFresh from the fun polished Lies of P, Lords of The Fallen is hitting all the right notes, and some I forgot I was missing
An unforgiving 1st boss that almost had me smash controller and quit the game completely, until the lesson was understood.
I was missing a beautiful dark depressing world, a map system that is near useless, requiring you to explore, get lost in, switch realms, open and discover shortcuts. NPC's and missable mini quests/gear unless you find, or stumble on something. A singular use overwritable 'seedling' checkpoint system that i hate and love simultaneously.
An alternative realm, that is a seamless switch to, or peer into, that gets more difficult and enemy dense the longer you spend in it, with a unique take on health system where dealing damage is only way to get actual health, all while the eyeball counter is front of mind, which makes for tense exploration, searching for an exit shrine/vestige before the inevitable.
BOSSES that are frustrating, yet FUN to fight. No quick kills. The dance of timing, dodge, strike. stamina management is imperative. A dance that was a necessary hard learned lesson from the 1st boss.
That lesson could literally be called 'Git Gud'
