Visions of N’Zoth interview with Patrick Dawson

Making Azeroth an Old God free zone.

World of Warcraft Shadowlands interview with Patrick Dawson and Sarah Boulian Verrall

At BlizzCon, I got the chance to sit down and chat with Patrick Dawson, production director and Sarah Boulian Verrall, senior level designer. After having some time playing the World of Warcraft Shadowlands demo, which was a timed excursion into the zone of Bastion, I wanted to know more about the afterlife, how the team created these beautiful locations and what is going on with Sylvanas, please?...

Exclusive: Interview with Heroes of the Storm live game designer Adam Jackson

Diving into character design, meta busters, season changes and more.

Video: WoW Classic interview with Brian Birmingham and Patrick Dawson

Making what fans want, and enjoying the journey too.

343 Industries says Halo Infinite will essentially be a ‘spiritual reboot’

After nearly 18 years, maybe a bit of a reboot is a good thing?

Interview with Assassin’s Creed Odyssey scriptwriter, Daniel Bingham (updated with transcript)

For a big story, you need a lot of words. We chat to one of the people who wrote Odyssey into being.

Starlink: Battle for Atlas interview with lead designer Jesse Knapp

We get to grips with Starlink, and doing things differently than other toys to life games.

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