Microsoft hopes The Outer Worlds becomes an enduring franchise

A big universe and narrative has Microsoft watching closely.

The Outer Worlds new gameplay footage premiered at Pax East

Good guy Obsidian discovers some hilarious bugs while developing features and kept it in. Nice one.

Microsoft promises a new store experience for PC gamers

Phil Spencer promises more info at E3.

Pillars of Eternity 2 just added a turn-based combat mode

Obsidian added a whole new mode, for free.

Pillars of Eternity 2 gets backer beta and new trailer

Pillars of Eternity 2's new trailer gives us a look at naval combat and some amazing spell effects.

Stormlands, the cancelled Xbox One exclusive RPG by Obsidian, gets some context

Obsidian was making a very ambitious and innovative Xbox One exclusive, but it unfortunately never saw the light of day.

Video: Obsidian creates the best looking Millennium Falcon to date

A few developers at Obsidian have just released a video that shows off Mos Eisley and the famous Millennium Falcon recreated in perfect detail using Unreal 4. Now before you start hyperventilating slightly while watching the video, you must know that Obsidian are not working on a new Star Wars game. The project was apparently a little bit of fun a few of the team members had in order to learn how ...

A few more details on Prey emerges after the Bethesda conference

So it turned out that Prey 2 is indeed in development and it is being made by Arkane Studios, the same folks behind the Dishonored series. Prey will no longer be about an intergalactic bounty hunter hunting down Aliens for money, but rather the other way around, where it would seem the protagonist, Morgan is the titular, Prey. It has also come to light that Chris Avellone, former head of Obsidian,...

Obsidian is working on Pillars of Eternity 2

While I have been hoping ever since seeing the ending scene of Pillars of Eternity, now we have confirmation that a sequel is in production. In very early production, but there is hope! Here is an excerpt from an interview with gamepressure.com where CEO Feargus Urquhart explained the logic of it all: [quote] Obviously, as you’ve probably guessed, we’re starting to move forward on [Pillars of] Ete...

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