Destiny developer Bungie lays off 220 staff, roughly 17 percent of workforce

Destiny developer Bungie lays off 220 staff, roughly 17 percent of workforce

AdrianH

Administrator
Further 155 staff being moved to join Sony, and forming new studio.

Destiny developer Bungie has laid off another 220 staff, representing roughly 17 percent of the studio's workforce.

In October last year, the studio laid off 100 staff from its then 1200-strong workforce. That means Bungie has laid off around a quarter of its workforce in the past nine months.

The news was shared today in a blog post from Bungie CEO Pete Parsons, describing the decision as "some of the most difficult changes we've ever had to make as a studio".

"Due to rising costs of development and industry shifts as well as enduring economic conditions, it has become clear that we need to make substantial changes to our cost structure and focus development efforts entirely on Destiny and Marathon," said Parsons.

"These actions will affect every level of the company, including most of our executive and senior leader roles.


 
Was Bungie's business model always sustainable like this?
Destiny seems to have outgrown itself and became a walking nightmare to get into.

 
I honestly have no idea what it takes to make a game like Destiny, but damn, 1200 sounds super bloated. If you compare it to a studio like Arrowhead with around 100 employees, I think... Granted, Helldivers 2 is still a bit broken and they have their own issues, but still, x12 the size? Crazy.
 
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