You see, this is where we differ a lot.
Only ones there that appeal to me from last night are the Witcher 4, Intergalactic, Mafia The Old Country and maybe The Outer Worlds 2 and Borderlands 4.
Exactly, our tastes aren't the same. I have no interest in Mafia, I found Outer Worlds boring and Borderlands looter shooter type games don’t do it for me, same reason I don't enjoy Diablo.
Okami 2 looks cute like Stray and those sort of games.
Okami is a Zelda style game with a distinct Japanese water colour aesthetic.
Onimusha looks like every Sekiroborne game around.
Onimusha predates those titles, can't say how they're updating the combat mechanics but I suspect it will be its own thing.
Virtua Fighter looks like Tekken.
In that it's a 3D fighter sure, but it plays differently. It's closer to the more methodical paper/scissor/rock approach associated with 2D fighters than the combo strings of Tekken - personally it's the 3D fighter that clicks with me most and I'm pumped to have it back after such a long hiatus.
genDesign looks very janky with 2010-era cloth physics.
ICO is still one of the most surprising and enjoyable experiences I've ever had gaming. The poetic beauty of these titles really resonate with me.
All of those feel like they are just running off old-people nostalgia and famous studio names behind them.
Maybe, but I still rate them and look forward to these incarnations. Personally I'm really glad to see these sorts of games emerging again, I'm tired of all these cookie cutter open world 50-100hr "epics" the industry has been focused on for so long now - the Ubisoftification of gaming if you will.
Like Shenmue 3 that was so anticipated and rocked E3 when it was announced but was solidly mid when it came out.
Shenume 3 was a nostalgia play, and an unnecessary one as Yakuza is what became of the groundwork laid by Shenmue.
Stuff like GTA6, Ghost of Yotei, Death Stranding 2, Ananta, Fable, Kingdom Come Deliverance 2, those look like 2025 era games.
I look forward to GTA 6 and Death Stranding 2, because GTA is well written and Death Stranding is weird in all the right ways, but I'm generally over drawn out games. My tolerance for open worlds is low though, I hated Assassin's Creed 2 and never played another one and dropped Far Cry after the third for the same reason. Ticking off check lists is just not my thing (Horizon 2 fell foul of this for me as well).